# Visual Prompts — Nano Banana (Gemini Image)

Bild-KI-Prompts für die wichtigsten Spielelemente und die Gesamtsicht des
SLC-Workshop-Tabletops (Stand v0.5-Hardware). Englisch formuliert (beste Ergebnisse),
deutsche Überschriften zur Orientierung.

**So nutzen:** Den **Style-Vorspann** vor jeden Einzelprompt setzen, damit das Set
einheitlich wirkt. Pro Bild ggf. „16:9" / „top-down" / „isometric" anpassen.

---

## Style-Vorspann (vor jeden Prompt setzen)

> `Clean, premium tabletop board-game product photography. Matte 3D-printed PLA parts,
> friendly chunky stylized shapes, no thin fragile parts, NO pins or plug holes
> (pieces simply stand on flat bases / in shallow wells). Cohesive collectible set.
> Neutral light-grey studio background, soft diffused studio light, gentle shadows,
> high detail, crisp focus. Subtle Freiburg city accent (red/white). Phase colour
> code: Design = blue, Transition = orange, Operation = green, Support = teal,
> Review = purple.`

---

## 1. Gesamtsicht (Hero / Overview)

```
A 3/4 isometric hero shot of a complete educational tabletop game laid out on a
table: a LINEAR track of round 100mm pucks laid loosely in a line, each puck in its
phase colour (blue, orange, green, teal, purple) with a ring of seven shallow figure
wells and a small round printed label in the centre. Three of the pucks are RED
(gates) with a decision icon on the label. Beside the current puck a flat square RACI
board with four outlined fields in a 2x2 grid labelled R, A (top) and C, I (bottom),
with several chunky 50mm miniature figures standing in the fields and in the puck
wells. A flat "Action Card" lies next to the current puck. At the start of the track,
five colour segments form a "phase ring" header (DESIGN/TRANSITION/OPERATION/SUPPORT/
REVIEW). Miniatures colour-coded by role category
(gold, deep bordeaux, blue, grey, white, and green team figures). Wide composition,
cohesive matte PLA set, soft studio light, premium look.
```

## 2. Station-Puck mit Etikett

```
Close-up product render of a single round 100mm game puck in matte PLA in one phase
colour (e.g. blue), about 6mm thick, chamfered top edge, slightly recessed top face.
A ring of seven shallow round wells (~22mm) near the rim, each able to hold a
20mm-based figure. In the centre a flat shallow recess holding a round printed sticker
label (~37mm) with a short activity code and title. Emphasis on the figure wells and
the re-printable central label. Neutral grey background, soft light, shallow depth of
field.
```

## 3. Szenario / Action Card (kein Spielstein)

```
Close-up of a printed portrait "Action Card" (~60x90mm) showing a scenario, lying
flat on the table right next to a coloured round puck. A couple of miniature figures
stand in the puck's wells to mark "we are here". No upright token or stand — the card
simply lies beside the current station. Three-quarter view, premium board-game
photography, neutral background, soft light.
```

## 4. RACI-Fläche (Aktiv-Feld, 2×2)

```
Top-down render of a square flat PLA board, about 130x130mm, divided into a 2x2 grid
of four clearly outlined fields, each engraved with a single big letter: top row R
and A, bottom row C and I. The R, C and I fields each show four shallow round
stand-markings (2x2); the A field shows exactly ONE central stand-marking. Several
chunky 50mm miniature figures stand on the markings: two in R, exactly one in A,
three in C, the I field empty. Figures colour-coded by category. Clean, instructional,
neutral grey background, soft even light.
```

## 5. Rollen-Figuren (Set, 6 Kategorien)

```
Group product render of a set of stylized matte PLA board-game miniatures, each about
50mm tall standing on an identical flat round ~20mm base (no pins), chunky friendly
proportions with a tiny role attribute (crown, magnifying glass, headset, hard hat,
shield-with-padlock, drafting compass, shipping crate, official sash). Arranged in
rows by colour category: gold (governance), deep bordeaux (stakeholder/owner-
environment), blue (management), grey (operatives), white (external). Plus three GREEN
"team" figures where THREE small figures share ONE round base. Cohesive collectible
set, neutral grey background, soft studio light, isometric, minimal engraved
abbreviations on the bases.
```

## 6. Gate-Puck (rot) mit Versammlung

```
Three-quarter render of a round 100mm game puck identical in shape to the activity
pucks (seven figure wells, central label) but moulded in RED matte PLA to mark a
decision gate. The central round label shows "G1" with a small decision icon (three
arrows fanning out of a circle with a question mark). Several chunky 50mm figures
(gold and blue) stand in the wells as a committee gathering at the gate. Neutral
background, soft light, emphasis on the red colour and the "committee gathers to
decide" idea.
```

## 7. Phasen-Ring (Übersicht ↔ Köpfe)

```
Product render of a colour-coded "phase ring": a flat donut (about 180mm outer, 84mm
inner, 6mm thick) split into five 72-degree segments in the phase colours (blue,
orange, green, teal, purple), each engraved with a simple icon above a phase name
(DESIGN with a document+pencil, TRANSITION with a rocket, OPERATION with gears,
SUPPORT with a headset, REVIEW with a magnifier+check). Shown once assembled as a
closed ring and once with the segments separated as row headers. Neutral grey
background, soft studio light.
```

---

## Hinweise für konsistente Ergebnisse
- **Keine Pins/Löcher** an Figuren — sie *stehen* in den Mulden / auf flachen Markierungen.
- **Figur ~50 mm hoch, Sockel Ø 20 mm**; Teams = mehrere Figuren auf einem Sockel.
- **Pucks sind blanko**, Text/Farbe trägt das **Rundetikett (Ø37)** in der Mitte.
- **Kein** Action-Stein, **kein** Gate-Tor, **keine** eckigen Tiles — Gate = roter Puck.
- Farben dürfen leicht variieren — wichtig ist die **klare Unterscheidbarkeit** der Kategorien/Phasen.
- Für Variationen: „top-down", „isometric", „macro close-up" oder „16:9 hero" ans Prompt-Ende setzen.
