Change-Arten auf 4 zusammengefuehrt (Frank/ITIL/YASM) + MB = Mission Board

- 5 -> 4 Change-Arten: Major (Top-Level-Beispiel) / Normal / Standard / Emergency.
  Top/Low ist Routing/Freigabe-Ebene, kein Typ (ITIL: Major = Normal m. hoeherer
  Authority; YASM: lean). Klarere Klassifizierung in der App.
- App: CHANGE_TYPES/CHANGE_LEGEND/START_EMPFEHLUNG/USE_CASES auf 4; Action Cards
  24 (Major-Low entfernt, Rest auf c0-c3 umbenannt); sw.js cacht 24 (v4).
  Browser-getestet: 24 Karten, 4 Klassifizier-Optionen, Bilder laden.
- review-phase_arbeitsstand-frank.md: MB = Mission Board geklaert; SOR-Routing
  RUN/DPM/MB + Eskalations-Kriterium (Ressourcenhoheit -> Demand -> Mission Board);
  Change-Arten-Begruendung. README (24 Karten) nachgezogen.
- Workshop-Arbeitsstand; NICHT im YAML / kanonischen Konzept.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
breitenbach76 2026-06-06 15:31:03 +02:00
parent 8bd7c8d4ca
commit 9ecb3d3dfc
28 changed files with 22 additions and 18 deletions

View file

@ -1,9 +1,9 @@
/* Service Worker — SLC-Workshop Companion (App-Shell, offline-first) */
const CACHE = "slc-companion-v3";
const CACHE = "slc-companion-v4";
const SHELL = ["./", "index.html", "manifest.webmanifest", "icon.svg"];
// Action-Card-Grafiken (cards/s<service>-c<change>.png) fuer Offline vorab cachen (alle 30).
const CARDS = [];
for (let s = 0; s <= 5; s++) for (let c = 0; c <= 4; c++) {
for (let s = 0; s <= 5; s++) for (let c = 0; c <= 3; c++) {
CARDS.push(`cards/s${s}-c${c}.png`);
}
const ASSETS = SHELL.concat(CARDS);