# Nano-Banana-Prompts — RACI-Board (Referenzbilder für Meshy) Zweck: in **Gemini Nano Banana 2** **saubere, isolierte** Referenzbilder des RACI-Boards erzeugen → in **Meshy** (Image-to-3D) übertragen. Wichtig für Meshy: **nur das Objekt**, plain Hintergrund, **leeres** Board (keine Figuren/Karte), klare Geometrie. Workflow: Nano Banana (Look/Form) → Meshy GLB → **CAD-Finisher** schneidet die exakten Passungen (Chip Ø40,6 · Sockel Ø25,3 · Kartenschlitz) + scharfe Labels rein (siehe `README.md` / `raci-board.py` für die Maße). > Hinweis: Bildmodelle verzählen Sockel gern und vermatschen Text. Nano Banana liefert > **Form & Look**; **Präzision** (Maße, scharfe Schrift) kommt im CAD-Finisher. --- ## Bausteine (in jeden Prompt kopieren) ### A) Stil-/Isolations-Block (immer voranstellen) ``` Single isolated 3D-printable board-game part, centered, filling ~80% of the frame, on a seamless plain light-grey studio backdrop. NOTHING else in the scene: no table, no miniatures, no cards, no dice, no hands, no text overlays, no logos, no props, no environment, no strong reflections. Soft even studio lighting, minimal soft contact shadow only. Near-orthographic lens for accurate proportions. Matte single-color blue plastic (#2f80c9). Clean, precise, CAD-like surfaces with crisp edges. ``` ### B1) Objekt-Block — MIT Beschriftung ``` The object is a single ROUND flat disc board (thin: thickness ≈ 1/15 of its diameter), ~210 mm across, with a softly chamfered rim. KEEP PROPORTIONS ACCURATE. In the EXACT CENTER: one large recessed circular WELL whose diameter is about ONE QUARTER of the board; the word "DESIGN" is engraved on the FLOOR of this central well, centered (and nowhere else). Around the center: ONE ring of ten shallow identical circular sockets — each socket LARGE, about TWO-THIRDS the diameter of the central well — grouped into FOUR sectors separated by clear empty gaps: 3, 1, 4 and 2 sockets (total 10). The TOP edge has an upright thin rectangular CARD-HOLDER SLOT (empty, slightly tilted back); the single ACCOUNTABLE socket sits at the top, its label engraved directly BELOW the card-holder slot. All FOUR sector labels — RESPONSIBLE, ACCOUNTABLE, CONSULTED, INFORMED — engraved in the SAME small, subtle font size, each near its own sector. No other text anywhere. Empty board: no tokens, no figures, no card inserted. ``` ### B2) Objekt-Block — TEXTFREI (für Meshy; Schriften später im CAD) ``` The object is a single ROUND flat disc board (thin: thickness ≈ 1/15 of its diameter), ~210 mm across, with a softly chamfered rim. KEEP PROPORTIONS ACCURATE. In the EXACT CENTER: one large recessed circular WELL whose diameter is about ONE QUARTER of the board, smooth and blank inside. Around the center: ONE ring of ten shallow identical circular sockets — each socket LARGE, about TWO-THIRDS the diameter of the central well — grouped into FOUR sectors separated by clear empty gaps: 3, 1, 4 and 2 sockets (total 10). The TOP edge has an upright thin rectangular CARD-HOLDER SLOT (empty, slightly tilted back). Absolutely NO text, NO letters, NO numbers, NO engraved words or symbols anywhere — all surfaces completely blank. Empty board: no tokens, no figures, no card inserted. ``` ### Kamera-Zeilen (eine anhängen) — Multi-View-Set für Meshy - **Vogelperspektive (Top-down):** `Camera: exact top-down orthographic view straight from above; the disc reads as a perfect circle (no ellipse), perfectly centered; all ten sockets, the four sector gaps and the central well clearly visible.` - **Seitenperspektive (Side):** `Camera: straight side elevation at table height (orthographic, no perspective distortion), showing the thin disc profile, the chamfered rim, the recess depths and the upright card-holder standing above the top edge.` - **Untersicht (von unten):** `Camera: view from directly underneath, showing the flat closed bottom of the disc and the chamfered rim; no sockets on the underside.` - **Hero 3/4 (optional):** `Camera: three-quarter view from front-right, ~35° elevated, full object centered in frame.` > **Meshy-Multi-View:** Erzeuge dasselbe Objekt in **Top-down + Seite + Untersicht** (+ optional Hero), > identischer Maßstab/Hintergrund → das gibt Meshy die beste 3D-Rekonstruktion. --- ## Tipps - **Konsistenz:** Erst Hero generieren; für weitere Ansichten das Hero-Bild als Referenz mitgeben + „*same exact object, identical design/proportions/colors, plain background, only change the camera angle to …*". - **Isolation verschärfen** (falls Würfel/Karten/Tisch auftauchen): „*pure empty background, the object only*". - **Text unterdrücken** (B2): „*no typography, no writing of any kind; smooth blank surfaces only*". - **Meshy:** Single-Image → Hero; Multi-Image → Hero + Top-down (+ Front/Rück), alle gleiches Objekt/Maßstab. Export als **GLB**.