SLC_Game/01_3D-Druck/gen_board_layout.py
breitenbach76 b12bed892a Workshop-Arbeitsstand: Materialliste + Board-Layout auf 5 Review / 39 Pucks
- materialliste: Review 6->5, Station-Pucks 36 (+1 Blank Reserve), Bahn 39
  Positionen, Etiketten 39; Arbeitsstand-Hinweis ergaenzt.
- gen_board_layout.py: Review-Aktivitaeten = Franks 5; Titel/Subtitle 39/36;
  board-layout.svg neu generiert (39 Pucks, well-formed).
- Notiz review-phase_arbeitsstand-frank.md aktualisiert (Material + Board jetzt
  auf Arbeitsstand; YAML + kanonisches Konzept bleiben bei 6/40 bis Michael).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 13:51:38 +02:00

205 lines
9 KiB
Python

#!/usr/bin/env python3
"""Generiert die Board-Layout-Skizze (SVG) fuer den SLC-Workshop.
Lineares Phasen-Swimlane-Layout: jede Phase eine Zeile, Pucks links->rechts.
Exakt 40 Pucks (37 Aktivitaeten + 3 Gate-Pucks). Reproduzierbar: bei Aenderungen
einfach erneut ausfuehren -> board-layout.svg.
"""
import math
# (id, kurzname, is_gate)
PHASES = [
("DESIGN", "#2F80C9", [
("ds_01", "Eigenschaften definieren", False),
("ds_02", "Komponenten designen", False),
("ds_03", "Vorgehen beschreiben", False),
("ds_04", "Implementierung vorbereiten", False),
]),
("TRANSITION", "#E8893B", [
("tr_01", "Entw. / Konfig.?", True),
("tr_02", "Entwicklung koordinieren", False),
("tr_03", "Anwendungen entwickeln", False),
("tr_04", "Komponenten annehmen", False),
("tr_05", "Komponenten konfigurieren", False),
("tr_06", "Betriebsdoku erstellen", False),
("tr_07", "Komponenten testen", False),
("tr_08", "Formale Uebergabe", False),
("tr_09", "Entry-Pruefung", True),
("tr_10", "Ausrollen", False),
("tr_11", "Aktivierung vorbereiten", False),
("tr_12", "Go-Live-Freigabe", True),
]),
("OPERATION", "#5BAE5B", [
("op_01", "Early Life Support", False),
("op_02", "Betriebs-Leitlinien", False),
("op_03", "Laufender Betrieb", False),
("op_04", "Ressourcen & Budget", False),
("op_05", "Services ueberwachen", False),
("op_06", "Qualitaetsbericht", False),
("op_07", "Proaktive Problemerkennung", False),
]),
("SUPPORT", "#3FB5B5", [
("sp_01", "Support-Leitlinien", False),
("sp_02", "Wissensdatenbank", False),
("sp_03", "Incidents/Requests verteilen", False),
("sp_04", "Requests bearbeiten", False),
("sp_05", "Incident 1st Level", False),
("sp_06", "Incident 2nd Level", False),
("sp_07", "Record geloest", False),
("sp_08", "Schliessen", False),
("sp_09", "Problem Record anlegen", False),
("sp_10", "Wiederk. Incidents -> Problem", False),
("sp_11", "RCA & Workaround", False),
]),
("REVIEW", "#8E63B5", [
("rv_01", "Service-Reviews durchf.", False),
("rv_02", "Bewertung d. Ergebnisse", False),
("rv_03", "Aenderungen definieren", False),
("rv_04", "Aenderungen starten", False),
("rv_05", "Aenderungen umsetzen", False),
]), # Arbeitsstand Frank (Change-Enablement); nicht im YAML/Konzept
]
# Layout-Parameter
TILE_W, TILE_H = 86, 86 # Zelle je Puck (rund, inscribed)
GAP_X, GAP_Y = 12, 40
PUCK_R = 35 # Puck-Radius in px (= Ø100 mm)
LABEL_W = 150
X0 = 30 + LABEL_W + 20
Y0 = 96
MAX_TILES = max(len(t) for _, _, t in PHASES)
WIDTH = X0 + MAX_TILES * (TILE_W + GAP_X) + 200
HEIGHT = Y0 + len(PHASES) * (TILE_H + GAP_Y) + 120
TILE_MM = 100 # ein Puck = Ø100 mm
def esc(s):
return s.replace("&", "&amp;").replace("<", "&lt;").replace(">", "&gt;")
def lighten(hexcol, f=0.85):
h = hexcol.lstrip("#")
r, g, b = int(h[0:2], 16), int(h[2:4], 16), int(h[4:6], 16)
r = int(r + (255 - r) * f)
g = int(g + (255 - g) * f)
b = int(b + (255 - b) * f)
return f"#{r:02x}{g:02x}{b:02x}"
def tile_svg(x, y, tid, name, color, is_gate):
"""Zeichnet einen runden Puck: Aussenring, 7 Figurenmulden, zentrales Etikett."""
cx, cy = x + TILE_W / 2.0, y + TILE_H / 2.0
fill = color if is_gate else lighten(color, 0.90)
stroke = color
sw = 3 if is_gate else 2
parts = []
# Puck-Koerper
parts.append(f'<circle cx="{cx}" cy="{cy}" r="{PUCK_R}" '
f'fill="{fill}" stroke="{stroke}" stroke-width="{sw}"/>')
# 7 Figurenmulden im Ring
for k in range(7):
a = math.radians(360.0 / 7 * k - 90)
wx = cx + (PUCK_R - 8) * math.cos(a)
wy = cy + (PUCK_R - 8) * math.sin(a)
parts.append(f'<circle cx="{wx:.1f}" cy="{wy:.1f}" r="3" fill="none" '
f'stroke="{stroke}" stroke-width="1.1" opacity="0.6"/>')
# zentrales Etikett-Feld
parts.append(f'<circle cx="{cx}" cy="{cy}" r="16" fill="#ffffff" '
f'opacity="0.92" stroke="{stroke}" stroke-width="0.8"/>')
parts.append(f'<text x="{cx}" y="{cy+0.5}" text-anchor="middle" '
f'font-size="11.5" font-weight="700" fill="#1a1a1a">{esc(tid)}</text>')
# Name unter dem Puck
parts.append(f'<text x="{cx}" y="{cy+PUCK_R+12}" text-anchor="middle" '
f'font-size="9.5" fill="#333">{esc(name)}</text>')
if is_gate:
parts.append(f'<text x="{cx}" y="{cy-PUCK_R-5}" text-anchor="middle" '
f'font-size="10" font-weight="700" fill="{stroke}">GATE</text>')
return "\n".join(parts)
def arrow(x1, y1, x2, y2, color="#666", w=2.2):
return (f'<line x1="{x1}" y1="{y1}" x2="{x2}" y2="{y2}" stroke="{color}" '
f'stroke-width="{w}" marker-end="url(#ah)"/>')
svg = []
svg.append(f'<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 {WIDTH} {HEIGHT}" '
f'font-family="Arial, Helvetica, sans-serif">')
svg.append(f'<rect x="0" y="0" width="{WIDTH}" height="{HEIGHT}" fill="#f7f7f5"/>')
svg.append('<defs><marker id="ah" markerWidth="9" markerHeight="9" refX="7" refY="3" '
'orient="auto" markerUnits="strokeWidth">'
'<path d="M0,0 L7,3 L0,6 Z" fill="#666"/></marker></defs>')
# Titel
svg.append(f'<text x="30" y="44" font-size="26" font-weight="800" fill="#1a1a1a">'
f'Service-Lifecycle — Board-Layout (39 Pucks)</text>')
svg.append(f'<text x="30" y="68" font-size="14" fill="#555">'
f'36 Aktivitaeten + 3 Gate-Pucks · 1 Puck = &#216;{TILE_MM} mm · '
f'lose Bahn, Sequenz links nach rechts</text>')
row_y = {}
for ri, (pname, color, tiles) in enumerate(PHASES):
y = Y0 + ri * (TILE_H + GAP_Y)
row_y[pname] = y
# Phasen-Label
svg.append(f'<rect x="30" y="{y}" width="{LABEL_W}" height="{TILE_H}" rx="9" '
f'fill="{color}"/>')
svg.append(f'<text x="{30+LABEL_W/2}" y="{y+TILE_H/2-2}" text-anchor="middle" '
f'font-size="17" font-weight="800" fill="#fff">{esc(pname)}</text>')
svg.append(f'<text x="{30+LABEL_W/2}" y="{y+TILE_H/2+18}" text-anchor="middle" '
f'font-size="12" fill="#fff">{len(tiles)} Pucks</text>')
# Tiles
prev = None
for ti, (tid, name, is_gate) in enumerate(tiles):
x = X0 + ti * (TILE_W + GAP_X)
if prev is not None:
svg.append(arrow(prev + 8, y + TILE_H/2, x - 2, y + TILE_H/2))
svg.append(tile_svg(x, y, tid, name, color, is_gate))
prev = x + TILE_W
# Connector zur naechsten Phase (von letztem Tile runter zur naechsten Zeile Start)
if ri < len(PHASES) - 1:
lastx = X0 + (len(tiles) - 1) * (TILE_W + GAP_X) + TILE_W/2
ny = y + TILE_H + GAP_Y
svg.append(f'<path d="M {lastx} {y+TILE_H} V {y+TILE_H+GAP_Y/2} '
f'H {X0+TILE_W/2} V {ny-2}" fill="none" stroke="#999" '
f'stroke-width="2.2" stroke-dasharray="5 4" marker-end="url(#ah)"/>')
# Operation <-> Support Loop (links neben den Labels)
oy = row_y["OPERATION"] + TILE_H/2
sy = row_y["SUPPORT"] + TILE_H/2
svg.append(f'<path d="M 22 {oy} C 4 {oy}, 4 {sy}, 22 {sy}" fill="none" '
f'stroke="#d23" stroke-width="2.6" marker-end="url(#ah)" marker-start="url(#ah)"/>')
svg.append(f'<text x="2" y="{(oy+sy)/2}" font-size="11" fill="#d23" '
f'transform="rotate(-90 8 {(oy+sy)/2})" text-anchor="middle">Betriebs-Loop</text>')
# Exit nach Review (DPM-Ruecklauf)
ry = row_y["REVIEW"] + TILE_H/2
rx = X0 + (len(PHASES[-1][2]) - 1) * (TILE_W + GAP_X) + TILE_W
svg.append(arrow(rx + 6, ry, rx + 70, ry, color="#8E63B5", w=2.6))
svg.append(f'<text x="{rx+78}" y="{ry-6}" font-size="12.5" font-weight="700" '
f'fill="#8E63B5">zurueck in DPM</text>')
svg.append(f'<text x="{rx+78}" y="{ry+12}" font-size="11" fill="#666">'
f'rv_05 Redesign / rv_06 Retirement</text>')
# Legende / Massstab
ly = HEIGHT - 64
svg.append(f'<circle cx="43" cy="{ly+9}" r="10" fill="#d23"/>')
svg.append(f'<text x="60" y="{ly+14}" font-size="12.5" fill="#333">Gate-Puck (rot, Etikett G1/G2/G3 + Icon)</text>')
svg.append(f'<circle cx="373" cy="{ly+9}" r="10" fill="{lighten("#2F80C9",0.90)}" stroke="#2F80C9" stroke-width="2"/>')
svg.append(f'<text x="390" y="{ly+14}" font-size="12.5" fill="#333">Station-Puck (&#216;100, 7 Figurenmulden + Etikett)</text>')
# Gesamtbreite-Hinweis
total_mm = MAX_TILES * (TILE_MM + 10)
svg.append(f'<text x="30" y="{HEIGHT-28}" font-size="12.5" fill="#555">'
f'Breiteste Phase: {MAX_TILES} Pucks ~ {total_mm/10:.0f} cm '
f'(bei &#216;{TILE_MM} mm Pucks + ~10 mm Abstand). Bahn bei Platzmangel maeandrierend.</text>')
svg.append('</svg>')
out = "board-layout.svg"
with open(out, "w", encoding="utf-8") as f:
f.write("\n".join(svg))
total = sum(len(t) for _, _, t in PHASES)
gates = sum(1 for _, _, t in PHASES for _, _, g in t if g)
print(f"geschrieben: {out}")
print(f"Pucks gesamt: {total} (Aktivitaeten: {total-gates}, Gate-Pucks: {gates})")