Doku-Konsistenz 2/4: Visual-Prompts, Karten, Figuren, Quiz, Workshop
- visual-prompts_3d-producer.md + visual-prompts_nano-banana.md komplett auf Puck-System neu (Pucks/7 Mulden/Etikett, Gate-Puck rot, 2x2-Aktiv-Feld, Phasen-Ring; kein Action-Stein/Gate-Tor/Tiles/Scheiben). - 03_Karten/README_karten.md: kein Action-Stein-Schlitz, keine Gate-Karte, Service-Akte "neben der aktuellen Station", Gate-Anforderungen App-gefuehrt. - 02_Spielfiguren (README + set-b): Gate-Tile -> Gate-Puck, Mulden statt Standfelder. - 04_Tablet-Quiz (README + Prototyp): Plaettchen -> Pucks, kein Action-Stein. - 05_Workshop-Dokumentation: Unklar-Marker auf den Station-Puck. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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# Visual Prompts — Nano Banana (Gemini Image)
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Bild-KI-Prompts für die wichtigsten Spielelemente und die Gesamtsicht des
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SLC-Workshop-Tabletops (Stand v0.6). Englisch formuliert (beste Ergebnisse),
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SLC-Workshop-Tabletops (Stand v0.5-Hardware). Englisch formuliert (beste Ergebnisse),
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deutsche Überschriften zur Orientierung.
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**So nutzen:** Den **Style-Vorspann** vor jeden Einzelprompt setzen, damit das Set
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@ -13,10 +13,11 @@ einheitlich wirkt. Pro Bild ggf. „16:9" / „top-down" / „isometric" anpasse
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> `Clean, premium tabletop board-game product photography. Matte 3D-printed PLA parts,
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> friendly chunky stylized shapes, no thin fragile parts, NO pins or plug holes
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> (pieces simply stand on flat bases). Cohesive collectible set. Neutral light-grey
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> studio background, soft diffused studio light, gentle shadows, high detail, crisp
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> focus. Subtle Freiburg city accent (red/white). Phase colour code: Design = blue,
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> Transition = orange, Operation = green, Support = teal, Review = purple.`
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> (pieces simply stand on flat bases / in shallow wells). Cohesive collectible set.
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> Neutral light-grey studio background, soft diffused studio light, gentle shadows,
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> high detail, crisp focus. Subtle Freiburg city accent (red/white). Phase colour
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> code: Design = blue, Transition = orange, Operation = green, Support = teal,
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> Review = purple.`
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---
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@ -24,84 +25,78 @@ einheitlich wirkt. Pro Bild ggf. „16:9" / „top-down" / „isometric" anpasse
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```
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A 3/4 isometric hero shot of a complete educational tabletop game laid out on a
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table: a LINEAR track of 100mm square modular tiles connected by puzzle-tab edges,
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each tile in its phase colour (blue, orange, green, teal, purple) with a round
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recess in the centre. On several tiles sit round blank discs topped with small
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round printed labels. One upright cylindrical "action token" stands on a tile,
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holding a vertical card. Beside it a flat rectangular RACI board with four outlined
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fields labelled R, A, C and I, with several chunky 50mm miniature figures standing
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in the fields. At three points an arch-shaped "gate" stands plugged into a square
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gate tile in a distinct colour (a small engraved decision icon — arrows + question
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mark — in its centre), surrounded by a ring of figures. A small printed dossier
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sheet ("Service-Akte") with little artefact cards
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lies to the side, plus a few round decision coins. Miniatures are colour-coded by
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role category (gold, deep bordeaux, blue, grey, white, and green team figures).
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Wide composition, cohesive matte PLA set, soft studio light, premium look.
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table: a LINEAR track of round 100mm pucks laid loosely in a line, each puck in its
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phase colour (blue, orange, green, teal, purple) with a ring of seven shallow figure
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wells and a small round printed label in the centre. Three of the pucks are RED
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(gates) with a decision icon on the label. Beside the current puck a flat square RACI
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board with four outlined fields in a 2x2 grid labelled R, A (top) and C, I (bottom),
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with several chunky 50mm miniature figures standing in the fields and in the puck
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wells. A flat "Action Card" lies next to the current puck. At the start of the track,
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five colour segments form a "phase ring" header (DESIGN/TRANSITION/OPERATION/SUPPORT/
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REVIEW). A small printed dossier sheet ("Service-Akte") with little artefact cards lies
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to the side, plus a few round decision coins. Miniatures colour-coded by role category
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(gold, deep bordeaux, blue, grey, white, and green team figures). Wide composition,
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cohesive matte PLA set, soft studio light, premium look.
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```
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## 2. Phasen-Tile + Blanko-Scheibe mit Aufkleber
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## 2. Station-Puck mit Etikett
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```
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Close-up product render of a single 100x100mm square game tile in matte PLA with
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rounded corners and puzzle-tab edges, coloured in one phase colour (e.g. blue), a
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round 60mm recess in the centre. A blank round 60mm disc sits flush in the recess,
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its flat top carrying a round printed sticker label with a short activity code and
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title. A second blank disc with its round sticker lies beside it. Emphasis on the
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modular tab connection and the re-stickerable blank disc. Neutral grey background,
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soft light, shallow depth of field.
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Close-up product render of a single round 100mm game puck in matte PLA in one phase
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colour (e.g. blue), about 6mm thick, chamfered top edge, slightly recessed top face.
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A ring of seven shallow round wells (~22mm) near the rim, each able to hold a
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20mm-based figure. In the centre a flat shallow recess holding a round printed sticker
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label (~37mm) with a short activity code and title. Emphasis on the figure wells and
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the re-printable central label. Neutral grey background, soft light, shallow depth of
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field.
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```
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## 3. Action-Stein (Szenario-Träger)
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## 3. Szenario / Action Card (kein Spielstein)
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```
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Close-up of a single upright cylindrical game token in matte light PLA: a slim body
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on a wide round flat base for stability, with a vertical slot on top holding an
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upright rectangular "Action Card" (portrait, ~60x90mm) that shows a scenario. The
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token stands inside the round recess of a coloured tile. Three-quarter view,
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emphasis on the standing card and the stable wide base, premium board-game
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photography, neutral background.
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Close-up of a printed portrait "Action Card" (~60x90mm) showing a scenario, lying
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flat on the table right next to a coloured round puck. A couple of miniature figures
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stand in the puck's wells to mark "we are here". No upright token or stand — the card
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simply lies beside the current station. Three-quarter view, premium board-game
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photography, neutral background, soft light.
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```
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## 4. RACI-Fläche (Aktiv-Feld)
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## 4. RACI-Fläche (Aktiv-Feld, 2×2)
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```
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Top-down render of a flat rectangular PLA board (about 236x74mm) divided into four
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clearly outlined square fields, each engraved with a single big letter: R, A, C, I.
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The R, C and I fields each show four shallow round stand-markings (2x2); the A field
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shows ONE single central stand-marking, subtly highlighted in red. Several chunky
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50mm miniature figures stand on the markings: two in R, exactly one in A, three in
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C, the I field empty. Figures are colour-coded by category. Clean, instructional,
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Top-down render of a square flat PLA board, about 130x130mm, divided into a 2x2 grid
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of four clearly outlined fields, each engraved with a single big letter: top row R
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and A, bottom row C and I. The R, C and I fields each show four shallow round
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stand-markings (2x2); the A field shows exactly ONE central stand-marking. Several
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chunky 50mm miniature figures stand on the markings: two in R, exactly one in A,
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three in C, the I field empty. Figures colour-coded by category. Clean, instructional,
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neutral grey background, soft even light.
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```
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## 5. Rollen-Figuren (Set, 6 Kategorien)
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```
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Group product render of a set of stylized matte PLA board-game miniatures, each
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about 50mm tall standing on an identical flat round ~20mm base (no pins), chunky
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friendly proportions with a tiny role attribute (crown, magnifying glass, headset,
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hard hat, shield-with-padlock, drafting compass, shipping crate, official sash).
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Arranged in rows by colour category: gold (governance), deep bordeaux
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(stakeholder/owner-environment), blue (management), grey (operatives), white
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(external). Plus three GREEN "team" figures where THREE small figures share ONE
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round base (clearly a team, not a single role). Cohesive collectible set, neutral
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grey background, soft studio light, isometric, minimal engraved abbreviations on the
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bases.
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Group product render of a set of stylized matte PLA board-game miniatures, each about
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50mm tall standing on an identical flat round ~20mm base (no pins), chunky friendly
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proportions with a tiny role attribute (crown, magnifying glass, headset, hard hat,
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shield-with-padlock, drafting compass, shipping crate, official sash). Arranged in
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rows by colour category: gold (governance), deep bordeaux (stakeholder/owner-
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environment), blue (management), grey (operatives), white (external). Plus three GREEN
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"team" figures where THREE small figures share ONE round base. Cohesive collectible
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set, neutral grey background, soft studio light, isometric, minimal engraved
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abbreviations on the bases.
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```
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## 6. Gate-Tile mit eingestecktem Gate
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## 6. Gate-Puck (rot) mit Versammlung
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```
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Three-quarter render of a square game tile in matte PLA in a distinct gate colour
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(reddish/dark, clearly different from the phase tiles), same 100mm size as the
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activity tiles. In its centre a small engraved "decision" icon (three arrows
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fanning upward out of a circle with a question mark) — no text. Eight shallow round
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stand-markings arranged in a ring around the icon. An arch-shaped "gate" piece is
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plugged into the tile via two pegs near the front edge so it stands upright; the
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gate arch has a thin slot on top holding a small reference card. A few chunky 50mm
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miniature figures (gold and blue) stand on the ring markings as a committee
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gathering at the gate. Neutral background, soft light, emphasis on the plugged-in
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gate and the "committee gathers to decide" idea.
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Three-quarter render of a round 100mm game puck identical in shape to the activity
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pucks (seven figure wells, central label) but moulded in RED matte PLA to mark a
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decision gate. The central round label shows "G1" with a small decision icon (three
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arrows fanning out of a circle with a question mark). Several chunky 50mm figures
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(gold and blue) stand in the wells as a committee gathering at the gate. Neutral
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background, soft light, emphasis on the red colour and the "committee gathers to
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decide" idea.
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```
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## 7. Service-Akte (Artefakt-Tableau)
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@ -115,22 +110,24 @@ Some slots carry a small "Gate required" badge. Clean infographic-meets-board-ga
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look, neutral background, soft even light, crisp legible layout.
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```
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## 8. Gate-Tor & Entscheidungs-Chips (optional)
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## 8. Phasen-Ring (Übersicht ↔ Köpfe)
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```
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Product render of an arch-shaped "gate" game piece in matte PLA (doorway form, two
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flat feet, a thin card slot across the top holding a small gate card), with two
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small pegs underneath for plugging into a tile. Next to it four round 30mm decision
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coins with engraved symbols labelled "Go", "Go mit Auflagen", "Zurück", "Ablehnung".
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Neutral grey background, soft studio light, clean tabletop product photography.
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Product render of a colour-coded "phase ring": a flat donut (about 180mm outer, 84mm
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inner, 6mm thick) split into five 72-degree segments in the phase colours (blue,
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orange, green, teal, purple), each engraved with a simple icon above a phase name
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(DESIGN with a document+pencil, TRANSITION with a rocket, OPERATION with gears,
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SUPPORT with a headset, REVIEW with a magnifier+check). Shown once assembled as a
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closed ring and once with the segments separated as row headers. Neutral grey
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background, soft studio light.
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```
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---
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## Hinweise für konsistente Ergebnisse
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- **Keine Pins/Löcher** an Figuren — sie *stehen* auf flachen Sockeln/Markierungen.
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- **Keine Pins/Löcher** an Figuren — sie *stehen* in den Mulden / auf flachen Markierungen.
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- **Figur ~50 mm hoch, Sockel Ø 20 mm**; Teams = mehrere Figuren auf einem Sockel.
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- **Scheiben sind blanko**, Text/Farbe nur auf dem **Aufkleber**.
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- **Pucks sind blanko**, Text/Farbe trägt das **Rundetikett (Ø37)** in der Mitte.
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- **Kein** Action-Stein, **kein** Gate-Tor, **keine** eckigen Tiles — Gate = roter Puck.
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- Farben dürfen leicht variieren — wichtig ist die **klare Unterscheidbarkeit** der Kategorien/Phasen.
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- Für Variationen: „top-down", „isometric", „macro close-up" oder „16:9 hero" ans Prompt-Ende setzen.
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```
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