SLC_Game/01_3D-Druck/visual-prompts_3d-producer.md
breitenbach76 300dc17740 Doku-Konsistenz 2/4: Visual-Prompts, Karten, Figuren, Quiz, Workshop
- visual-prompts_3d-producer.md + visual-prompts_nano-banana.md komplett auf
  Puck-System neu (Pucks/7 Mulden/Etikett, Gate-Puck rot, 2x2-Aktiv-Feld,
  Phasen-Ring; kein Action-Stein/Gate-Tor/Tiles/Scheiben).
- 03_Karten/README_karten.md: kein Action-Stein-Schlitz, keine Gate-Karte,
  Service-Akte "neben der aktuellen Station", Gate-Anforderungen App-gefuehrt.
- 02_Spielfiguren (README + set-b): Gate-Tile -> Gate-Puck, Mulden statt Standfelder.
- 04_Tablet-Quiz (README + Prototyp): Plaettchen -> Pucks, kein Action-Stein.
- 05_Workshop-Dokumentation: Unklar-Marker auf den Station-Puck.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 11:37:22 +02:00

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# Visual-Prompts für den 3D-Druck-Producer
Diese Prompts erzeugen **Orientierungs-Renderings** (kein Marketing-Bild), die dem
Producer Form, Proportion und Funktion der Bauteile zeigen. Empfohlen für Bildmodelle
wie Nano Banana / Imagen. Englisch erzielt meist die sauberste Geometrie;
Beschriftungen bewusst sparsam halten.
> **Aktueller Stand (v0.5-Hardware):** Bahn = **runde Ø100-Pucks** (lose aneinander,
> keine Steckverbindung, keine Magnete). Je Puck **7 Figurenmulden** im Ring + ein
> **Rundetikett (Ø37)** in der Mitte. **Kein** Action-Stein, **keine** Plättchen/
> Scheiben, **kein** Gate-Tor: ein Gate ist ein **roter Puck**. Aktiv-Feld ist
> **quadratisch (2×2)**. Neu: **Phasen-Ring** (5 Segmente).
---
## Prompt A — Bauteil-Übersicht (Exploded-Style)
```
Clean technical product render, neutral light-grey studio background, exploded view
of a set of 3D-printed tabletop game components in matte PLA. Show: a round 100mm
puck (~6mm thick) with a slightly recessed top face, a ring of seven shallow round
figure wells near the rim and a flat round label area in the centre; a second
identical puck in red (a "gate"); one 72-degree ring segment of a colour-coded
"phase ring"; a square ~130mm RACI board with four outlined fields (R, A, C, I) in a
2x2 grid; a meeple figure with a flat round 20mm base. Parts floating slightly apart.
Soft shadows, isometric angle, high detail, dimension-focused, minimal text.
```
## Prompt B — Station-Puck im Detail
```
Close-up technical render of a single round game puck in matte PLA, 100mm diameter,
about 6mm thick, with a chamfered top edge and a slightly recessed top face. Near the
rim, a ring of seven shallow round wells (~22mm) sized to let a 20mm-based figure
stand in each. In the centre a flat shallow round recess holding a printed round
label (~37mm) with a short activity code and title. The puck is one solid phase
colour. Neutral grey background, soft studio light, shallow depth of field, emphasis
on the figure wells and the central label recess, minimal text.
```
## Prompt C — Gate-Puck (rot)
```
Close-up technical render of a round game puck identical in shape to the activity
pucks (100mm, seven figure wells, central label recess) but moulded in RED matte PLA
to mark it as a decision gate. The central round label reads "G1" with a small
decision icon (three arrows + question mark). A few chunky 50mm miniature figures
stand in the wells as a committee gathering. Neutral grey background, soft light,
emphasis on the red colour and the "committee gathers to decide" idea, minimal text.
```
## Prompt D — Aktiv-Feld (RACI, 2×2)
```
Top-down technical render of a square flat PLA board, about 130x130mm, divided into
a 2x2 grid of four clearly outlined fields, each engraved with a single big letter:
top row R and A, bottom row C and I. The R, C and I fields each show four shallow
round stand-markings (2x2); the A field shows exactly ONE stand-marking. Several
chunky 50mm figures stand on the markings (e.g. two in R, exactly one in A). Clean,
instructional, neutral grey background, soft even light, minimal text.
```
## Prompt E — Phasen-Ring (Übersicht ↔ Segmente)
```
Technical render of a colour-coded "phase ring": a flat ring/donut (about 180mm
outer, 84mm inner, 6mm thick) split into five 72-degree segments, each a different
phase colour (blue, orange, green, teal, purple) and each engraved with a simple icon
above a phase name (DESIGN, TRANSITION, OPERATION, SUPPORT, REVIEW). Show the ring
once assembled as a closed donut, and once with the segments separated and laid in a
row as headers. Neutral grey background, soft light, isometric, minimal text.
```
## Prompt F — Komplettaufbau (Referenz für Proportionen)
```
Wide isometric technical render of a fully assembled LINEAR tabletop game on a
neutral surface: a long left-to-right track made of round 100mm pucks laid loosely in
a line through five colour zones (blue, orange, green, teal, purple); two zones
(green and teal) sit side by side with two curved arrows forming a small loop between
them; three of the pucks are RED (gates); each puck has a ring of seven figure wells
and a central round label. Small meeple figures stand in the wells of a few pucks and
on a square 2x2 RACI board beside the current puck. A flat "Action Card" lies next to
the current puck. At the left start, five colour segments form a "phase ring" header.
Matte PLA materials, soft studio lighting, clean and diagrammatic, proportion-accurate,
minimal text.
```
---
### Hinweise zum Einsatz
- Prompts AE sind **Bauteil-Referenzen** (für Fertigung), Prompt F zeigt den **Gesamtaufbau** (lineare Puck-Bahn).
- Verbindliche Maße stehen in [`materialliste.md`](materialliste.md) und in den OpenSCAD-Modellen — die Bilder dienen nur der Orientierung, nicht als Maßvorlage.
- **Keine Pins/Löcher** an Figuren — sie *stehen* in den Mulden bzw. auf den Markierungen.
- Bei unsauberer Geometrie: Anzahl beschriebener Teile pro Prompt reduzieren.