- visual-prompts_3d-producer.md + visual-prompts_nano-banana.md komplett auf Puck-System neu (Pucks/7 Mulden/Etikett, Gate-Puck rot, 2x2-Aktiv-Feld, Phasen-Ring; kein Action-Stein/Gate-Tor/Tiles/Scheiben). - 03_Karten/README_karten.md: kein Action-Stein-Schlitz, keine Gate-Karte, Service-Akte "neben der aktuellen Station", Gate-Anforderungen App-gefuehrt. - 02_Spielfiguren (README + set-b): Gate-Tile -> Gate-Puck, Mulden statt Standfelder. - 04_Tablet-Quiz (README + Prototyp): Plaettchen -> Pucks, kein Action-Stein. - 05_Workshop-Dokumentation: Unklar-Marker auf den Station-Puck. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
96 lines
4.9 KiB
Markdown
96 lines
4.9 KiB
Markdown
# Visual-Prompts für den 3D-Druck-Producer
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Diese Prompts erzeugen **Orientierungs-Renderings** (kein Marketing-Bild), die dem
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Producer Form, Proportion und Funktion der Bauteile zeigen. Empfohlen für Bildmodelle
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wie Nano Banana / Imagen. Englisch erzielt meist die sauberste Geometrie;
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Beschriftungen bewusst sparsam halten.
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> **Aktueller Stand (v0.5-Hardware):** Bahn = **runde Ø100-Pucks** (lose aneinander,
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> keine Steckverbindung, keine Magnete). Je Puck **7 Figurenmulden** im Ring + ein
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> **Rundetikett (Ø37)** in der Mitte. **Kein** Action-Stein, **keine** Plättchen/
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> Scheiben, **kein** Gate-Tor: ein Gate ist ein **roter Puck**. Aktiv-Feld ist
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> **quadratisch (2×2)**. Neu: **Phasen-Ring** (5 Segmente).
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---
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## Prompt A — Bauteil-Übersicht (Exploded-Style)
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```
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Clean technical product render, neutral light-grey studio background, exploded view
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of a set of 3D-printed tabletop game components in matte PLA. Show: a round 100mm
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puck (~6mm thick) with a slightly recessed top face, a ring of seven shallow round
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figure wells near the rim and a flat round label area in the centre; a second
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identical puck in red (a "gate"); one 72-degree ring segment of a colour-coded
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"phase ring"; a square ~130mm RACI board with four outlined fields (R, A, C, I) in a
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2x2 grid; a meeple figure with a flat round 20mm base. Parts floating slightly apart.
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Soft shadows, isometric angle, high detail, dimension-focused, minimal text.
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```
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## Prompt B — Station-Puck im Detail
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```
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Close-up technical render of a single round game puck in matte PLA, 100mm diameter,
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about 6mm thick, with a chamfered top edge and a slightly recessed top face. Near the
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rim, a ring of seven shallow round wells (~22mm) sized to let a 20mm-based figure
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stand in each. In the centre a flat shallow round recess holding a printed round
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label (~37mm) with a short activity code and title. The puck is one solid phase
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colour. Neutral grey background, soft studio light, shallow depth of field, emphasis
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on the figure wells and the central label recess, minimal text.
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```
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## Prompt C — Gate-Puck (rot)
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```
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Close-up technical render of a round game puck identical in shape to the activity
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pucks (100mm, seven figure wells, central label recess) but moulded in RED matte PLA
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to mark it as a decision gate. The central round label reads "G1" with a small
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decision icon (three arrows + question mark). A few chunky 50mm miniature figures
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stand in the wells as a committee gathering. Neutral grey background, soft light,
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emphasis on the red colour and the "committee gathers to decide" idea, minimal text.
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```
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## Prompt D — Aktiv-Feld (RACI, 2×2)
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```
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Top-down technical render of a square flat PLA board, about 130x130mm, divided into
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a 2x2 grid of four clearly outlined fields, each engraved with a single big letter:
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top row R and A, bottom row C and I. The R, C and I fields each show four shallow
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round stand-markings (2x2); the A field shows exactly ONE stand-marking. Several
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chunky 50mm figures stand on the markings (e.g. two in R, exactly one in A). Clean,
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instructional, neutral grey background, soft even light, minimal text.
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```
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## Prompt E — Phasen-Ring (Übersicht ↔ Segmente)
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```
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Technical render of a colour-coded "phase ring": a flat ring/donut (about 180mm
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outer, 84mm inner, 6mm thick) split into five 72-degree segments, each a different
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phase colour (blue, orange, green, teal, purple) and each engraved with a simple icon
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above a phase name (DESIGN, TRANSITION, OPERATION, SUPPORT, REVIEW). Show the ring
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once assembled as a closed donut, and once with the segments separated and laid in a
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row as headers. Neutral grey background, soft light, isometric, minimal text.
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```
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## Prompt F — Komplettaufbau (Referenz für Proportionen)
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```
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Wide isometric technical render of a fully assembled LINEAR tabletop game on a
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neutral surface: a long left-to-right track made of round 100mm pucks laid loosely in
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a line through five colour zones (blue, orange, green, teal, purple); two zones
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(green and teal) sit side by side with two curved arrows forming a small loop between
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them; three of the pucks are RED (gates); each puck has a ring of seven figure wells
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and a central round label. Small meeple figures stand in the wells of a few pucks and
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on a square 2x2 RACI board beside the current puck. A flat "Action Card" lies next to
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the current puck. At the left start, five colour segments form a "phase ring" header.
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Matte PLA materials, soft studio lighting, clean and diagrammatic, proportion-accurate,
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minimal text.
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```
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---
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### Hinweise zum Einsatz
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- Prompts A–E sind **Bauteil-Referenzen** (für Fertigung), Prompt F zeigt den **Gesamtaufbau** (lineare Puck-Bahn).
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- Verbindliche Maße stehen in [`materialliste.md`](materialliste.md) und in den OpenSCAD-Modellen — die Bilder dienen nur der Orientierung, nicht als Maßvorlage.
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- **Keine Pins/Löcher** an Figuren — sie *stehen* in den Mulden bzw. auf den Markierungen.
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- Bei unsauberer Geometrie: Anzahl beschriebener Teile pro Prompt reduzieren.
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